As summer nears its end, the Bad Kids attempt to take care of one last task.
The Bad Kids risk everything to get rid of the Night Yorb once and for all.
The Bad Kids start their first day of junior year at Aguefort Adventuring Academy.
The Bad Kids realize how much work they'll be balancing this year. Adaine gets a job.
The Bad Kids arrive at the astral mall to save Cassandra from a mysterious danger.
The party at Seacaster Manor is raging as new mysteries are uncovered.
The Bad Kids try to balance school, popularity, extracurriculars, and the growing mystery.
The Bad Kids attend the Frostyfaire Folk Festival and contend against machines gone haywire.
The Bad Kids enter the Vulture Dimension - and try to solve the ultimate riddle.
Junior year continues to challenge the Bad Kids as winter break approaches.
The Bad Kids and their families head to Fallinel for the holiday season.
The Bad Kids find themselves in a strange version of Mordred Manor, with an old friend and their stark father.
The Bad Kids travel across planes to delve deeper into the mystery of the forgotten god.
The Bad Kids hit an academic rough patch that could threaten everything.
The Bad Kids face down the ultimate test of their academic careers.
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The Bad Kids uncover the hidden truth behind the mysteries of junior year.
It's election night - and Fabian's party is taking off.
The Bad Kids fight the creation of a new god - and try to certify election results.
The Bad Kids' junior year comes to a climactic end.